Triggering Actions at Specific Fader and Knob Positions
under review
ultracello
Description
This feature request proposes the implementation of a mechanism within Loopy Pro that allows users to trigger specific actions when faders or knobs reach predefined positions. This functionality would enable more dynamic and responsive control setups, enhancing live performance capabilities and workflow efficiency.
Problems
- Limited Interactivity: Currently, faders and knobs in Loopy Pro adjust parameters but cannot trigger actions based on their position, limiting their utility in complex setups.
- Workflow Constraints: Without the ability to initiate actions at specific control positions, users must rely on additional buttons or external controls, complicating the interface.
- Reduced Expressiveness: The inability to link control positions to actions restricts creative possibilities during live performances and sound design sessions.
Proposed Solution
- Position-Based Action Triggers: Introduce the ability to assign actions that are triggered when a fader or knob reaches a specific value or crosses a threshold.
- Customizable Thresholds: Allow users to define multiple thresholds per control, each linked to different actions, enabling complex interaction schemes.
- Integration with Existing Systems: Ensure compatibility with Loopy Pro's MIDI Learn system, widgets, and automation features for seamless integration.
Examples
- Dynamic Effect Activation: A performer sets a fader so that increasing the value beyond 75% automatically enables a reverb effect, while decreasing it below 25% disables the effect.
- Scene Switching: A knob is configured to trigger different scenes or sections in a performance as it passes through defined positions, streamlining live transitions.
- Parameter Modulation: Crossing a specific threshold on a control could initiate a modulation sequence or trigger a sample, adding expressiveness to performances.
Benefits
- Enhanced Control Flexibility: Users can create more interactive and responsive control setups, reducing the need for multiple dedicated controls.
- Improved Workflow Efficiency: Automating actions based on control positions simplifies complex tasks, making the interface more intuitive.
- Expanded Creative Possibilities: Linking control positions to actions opens new avenues for creative expression in both live and studio environments.
This summary was automatically generated by ChatGPT-4 on 2025-05-17.
Original Post:
Example: you added a fader on canvas – with let's say 16.383 steps (what is the maximum of 14 bit MIDI btw, right? – MIDI 2.0 will give us even finer resolution: 32-bit. Hopefully MIDI 2.0 won't take another decade – those inaccurate 0-127 steps are just not fine resolution enough.)
Let's say (just an example) you can set up two ranges. One range is between 2.000 and 3.999. The second range is between 5.000 and 5.500. When reaching position 2.000 (or dialing from the opposite (downwards), reaching position 3.999) the fader will send an action. Then later at position 5.000 (or dialing from the opposite (downwards), reaching position 5.500) the fader will send another action.
Now another but more very flexible example: let's say you have this said fader on your canvas with all said above BUT now the range between 2.000 and 3.999 is sending constantly values (for instance to MIDI or another already in canvas available fader or to an AUv3 plugin knob/fader parameter).
ultracello
Merged in a post:
Trigger button from slider
Z
Zulu
Currently a slider cannot be used to trigger a button.
This could be useful for triggering macro as suggested in the wiki.
Example:
I want to trigger a bunch of action already registered in buttons before to run my slider effect.
Anthony Westbrook
Or more versatile, create an action that triggers at a chosen value.
ultracello
Anthony Westbrook: This idea is covered here, feel free to upvote: https://roadmap.loopypro.com/feature-requests/p/triggering-actions-at-specific-fader-and-knob-positions
ultracello
Zulu Does this feature request cover your idea? https://roadmap.loopypro.com/feature-requests/p/trigger-button-from-slider
If not, could you please be more precise? Ideally/optionally use ChatGPT for a detailed explanation, thank you.
Z
Zulu
ultracello The 1st link could cover it but my idea is just to be able to trigger a button from a slider like I do for a button with button.
M
Mike Ware
Could you not use the Press or Tap action on the slider for this? Press and Tap are able to trigger button widgets.
Z
Zulu
Mike Ware In my case, no
I need the triggering to be made before sliding
M
Mike Ware
The trigger would happen instantaneously with when you put your finger there to do the slide. But ... I'll leave you to work it out. I do suggest contacting support as there is probably a solution that doesn't require the long wait that a feature request might entail.
Z
Zulu
Mike Ware The trigger would be instant but still one extra touch before slide. Also I sometimes have already an action on the press action.
M
Mike Ware
I don't believe that's correct. The instant you put your finger down to move the slider, the press is triggered. Also, you can place as many actions as you like on the press gesture. You're not limited to just one.
That'll be my last response though. Perhaps I don't understand your use case. Best of luck.
AJ Kerezy
YES.... if the fader goes above some threshold, let it trigger an action.
Z
Zehman Gezi
Thee rabbit hole goes deep...
s
spirit
Yes please!
slowjuice
Oh yes!
ultracello
under review