Precise Control of Clip Offset: Improved Gesture, UI Editor Access, and Action Support
planned
ultracello
Description:
Improve and unify the control of clip offset and cycle length in Loopy Pro by:
- Fixing the unreliable two-finger turn gesture
- Making it available in both the Clip Detail View and Clip Wave Editor
- Adding precise controls (e.g. slider or numeric field) to the Pencil/Waveform editors
- Enabling clip offset and cycle adjustment via assignable Actions
Problem:
The current two-finger gesture for adjusting clip cycles or offsets is inconsistent and glitchy. It requires precise simultaneous finger lifting and only works in limited views. There’s no way to apply this gesture within the Clip Detail View or Clip Wave Editor. Additionally, users cannot manipulate offset or cycle length via Actions — excluding clip timing from MIDI, automation, and live control workflows.
Proposed Solution:
- Refinethe two-finger turn gesture for better stability and precision
- Enable this gesture in both:
-
Clip Detail View
(opened by tapping a clip)-
Clip Wave Editor
(e.g. Pencil view or waveform-only edit mode) - Add UI elements to the Clip Editors for:
-
Clip Offset
(slider, dial, or numeric field) -
Cycle Length
(optional)- Introduce Action supportfor:
- Increasing/decreasing clip offset
- Setting specific offset values
- Adjusting cycle length programmatically
Benefits:
- Unified, intuitive editing across all clip-related views
- Greatly improved control for aligning loops (e.g. micro-nudging drum or vocal loops)
- Enables live and automated manipulation of clip timing via MIDI or widgets
- Removes the need for touch gestures entirely if preferred
Examples:
- Use a mapped MIDI knob to nudge a clip's offset during performance
- Visually dial in a ±30ms offset on a drum loop using the Waveform Editor
- Precisely fine-tune a vocal entry point without glitchy two-finger gestures
- Make real-time offset corrections via automation or scripting
This summary was automatically generated by ChatGPT-4 on 2025-05-17.
Original Post:
At the moment you have to decide if you want to the two-finger-turn of clip / cycle timeline OR have the clip window open. It would be more convenient to have access to everything without switching.
T
Toinooz
Control through actions added in 2.0
hotswank
The original two-finger-turn does not work very well (tbh, it sucks): you need to copy/paste the donut to screen B and single it out so it's alot bigger but even then if you do not lift off both fingers simultaneously, the waveform donut 'glitches' and your offset is "off" again. It takes many attempt before the offset is right (thinking of drum-loops). Is it possible to integrate the clip offset parameters inside the "Pencil" window? I think this is a good solution:
ultracello
ultracello
marked this post as
planned