Option to Enable True Solo Mode Instead of Pseudo-Solo
under review
B
Bruques
Description:
Introduce a toggleable "True Solo" mode in Loopy Pro that fully mutes all non-soloed channels, unlike the current behavior that only pseudo-solos clips within active groups.
Problem:
The current "solo" implementation in Loopy Pro doesn't behave as expected for users coming from traditional DAW workflows. Soloing a clip or channel does not mute all other audio sources—it instead interacts with Loopy Pro's play group system and can allow other unintended audio to remain audible.
Proposed Solution:
- Add an optional "True Solo" mode toggle in the app or per project.
- In True Solo mode, soloing a clip or channel automatically mutes all other clips, play groups, or channels that are not soloed.
- Ensure the solo logic applies consistently across all types of channels and clips, including one-shots, loopers, and MIDI clips.
- Allow MIDI/OSC actions to toggle this setting.
Benefits:
- Provides expected and consistent behavior for users with DAW experience.
- Enables more precise control during live performance or recording situations.
- Reduces confusion and increases trust in soloing behavior.
- Helps in isolating elements for troubleshooting, mix checks, and creative control.
This summary was automatically generated by ChatGPT-4 on 2025-06-07.
Original Post:
An option to have actual Solo in 2.0
It is by design that when you solo a track in 2.0 it only mutes other tracks of that track type. Therefore if for one example, a project has two audio units, two color groups, two busses, two midi inputs, two hardware inputs, and two inter-app inputs, soloing any track would mute only one track, the one of the same channel type. This is not solo, obviously enough, counterintuitive, and requires significant working around to be done when you need actual solo. Options for this behaviour would be therefore very welcome
ultracello
under review