Cross-Device Canvas Synchronization and Remote Control
planned
ultracello
Description
This feature request proposes the implementation of a cross-device canvas synchronization and remote control functionality in Loopy Pro. The goal is to allow users to extend their workspace across multiple devices, enabling real-time control and interaction with a single Loopy Pro project from various locations or instruments within a performance setup.
Proposed Solution
- Canvas Extension: Enable Loopy Pro to detect and connect with additional devices, allowing the canvas to extend seamlessly across multiple screens.
- Real-Time Synchronization: Ensure that actions performed on one device are instantly reflected across all connected devices, maintaining consistency and coherence.
- Remote Control Capabilities: Allow secondary devices to function as remote controllers, providing access to specific controls or views tailored to different instruments or performers.
- Network Connectivity: Utilize wired or wireless networking to establish and maintain connections between devices, ensuring low-latency communication.
- User Interface Adaptation: Design the interface to adapt dynamically to various screen sizes and orientations, optimizing usability across different devices.
Problem
- Limited Mobility: Currently, performers are restricted to controlling Loopy Pro from a single device, limiting flexibility during live performances where multiple instruments or stations are involved.
- Complex Setups: Managing complex setups with multiple performers or instruments requires intricate routing and control configurations, which can be cumbersome and error-prone.
- Lack of Remote Access: The inability to remotely access and control Loopy Pro projects hinders collaborative performances and efficient workflow management.
Benefits
- Enhanced Performance Flexibility: Allows performers to interact with Loopy Pro from different locations on stage, facilitating more dynamic and engaging performances.
- Streamlined Workflow: Simplifies the management of complex setups by providing centralized control accessible from multiple points.
- Collaborative Potential: Enables multiple users to interact with the same project simultaneously, fostering collaborative creativity and experimentation.
This summary was automatically generated by ChatGPT-4 on 2025-05-07.
ultracello
Merged in a post:
Hive mind mode 👽 (control the same loopy project from several different devices)
James Logan
The idea here is to have the ability to sync multiple devices together and have realtime remote-control access over the same master project of loopy that is running on a separate “master” device.
Hypothetical concept in this: the “master” device has the audio interface plugged into it, and all the instruments will be wired into that interface. I want to then leave that device and walk over to one of the other wired instruments (like say, a whole mic’d drum set, or a keyboard synth wall) and trigger a loop from there. In this mode, midi data could be transmitted as well so that I can trigger loops from a midi footswitch that is plugged into one of the set up remote devices.
ultracello
Merged in a post:
Remote Control/'Editor Network'
M
Mike Watkinson
Remote Control/Editor Network: It may have already been suggested, but I would like to use my iPad version of LP as a remote control for the instance in use on my Mac (when released, plug-in or stand-alone). Perhaps in the same way the TouchOsc 'Editor Network' allows for this which is - the design, set-up and audio processing is all on the Mac (as is the DAW host in which the plug-in instance of LP runs), and the iPad version opens looking exactly the same as the instance on the Mac but just operates as a remote control via wireless or wired network.
Daniel U.
android tablet as a controller, ipad pro 2018
Taavi Äärmaa
MacBook Pro M3 Max, iPhone XS
trampolin
MacBook M2 Max, iPhone XS Max, iPad Pro M1
Tomasz Stankow
1x iPhone XS, 1x MacBook Pro M2
ultracello
Merged in a post:
Upcoming macOS version
Atchi Green
Dear loopy team,
I would love to see an iPad remote app co-created as well. To maintain intuitive operation.
Best regards
Max
J
Jörn Segler
1 iPad, 1 iPhone
Sava Bozhko
1x iphone 4S, 1x iphone XS, 1x iPad M1
Sava Bozhko
and older MacBook from 2012
ultracello
Merged in a post:
Run Loopy Pro as AUV3 in a DAW on Mac & use iPad as remote
Robert Hart
Run AUV3 instance of Loopy Pro within e.g. Logic Pro and use the iPad or iPhone app as a remote for the actions within the DAW
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