An Option to Load a Scene as One of a Widget’s Tasks
under review
Ilan OnBass
Description:
Add the ability to assign "Load Scene" as a task to a widget in Loopy Pro. This would make it possible to trigger scene changes directly from a button, pad, or other control element on the canvas.
Problem:
Currently, scenes can’t be triggered as part of a widget’s task list. This limits live performance flexibility, where users might want to seamlessly load an entire scene (e.g. layout, FX state, loop settings) with a single widget interaction. It also reduces the ability to integrate scene management into broader control schemes.
Proposed Solution:
- Introduce a new task type in the widget task menu: "Load Scene"
- Allow selection from available scenes (by name or ID)
- Support optional confirmation or fade transitions between scenes
- Ensure compatibility with other widget actions, so scene loading can be combined with other commands
Benefits:
- Enables streamlined control over project flow during performances
- Reduces the need for extra navigation or manual scene switching
- Supports more creative and dynamic live setups
- Makes Loopy Pro more intuitive for users transitioning from other scene-based environments (like MainStage, AUM, etc.)
This summary was automatically generated by ChatGPT-4 on 2025-05-02.
ultracello
under review